The Panic Room launched in the Russian social network Spaces


As a result of the joint work of the companies, more than 9 million active users of the social network Spaces will be able to appreciate the hidden-object game The Panic Room and its distinctive features, which have great success among Russian-speaking and English-speaking players around the world.

The Panic Room project is based on the plot and atmosphere of the mystical noir-detective, embodied in the hidden-object genre game, which makes the game extremely popular for a wide audience of social networks - the social and mobile game has been downloaded more than 10 million times around the world. Exit the project to more social sites can not only increase the audience, but also affect the general interest in games of this genre and expand the demand in the mobile and social games market.

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